Marcus Zepp is a scientist and software developer at the Immersive Media and Communication group in the Vision and Imaging Technologies department.
His R&D activities are related to the following keywords: 3D human body reconstruction, volumetric video, virtual reality, augmented reality, and mixed reality as well as interactive applications, immersive computing, 3D cinematic VR, real-time rendering, computer graphics, and human-computer interaction.
For further details about his activities please check the subsections below.
Biography
Marcus Zepp joined the Fraunhofer Heinrich Hertz Institute in 2017.
Within the Immersive Media & Communication group of the Vision & Imaging Technologies department, his research interests cover 3D human body reconstruction, volumetric video, virtual reality, augmented reality and mixed reality, as well as interactive applications, immersive computing, 3D cinematic VR, real-time rendering.
Publications
Awards
Innovation Price for Information Technology in Media to Decai Chen, Peter Eisert, Ingo Feldmann, Arne Finn, Anna Hilsmann, Peter Kauff, Wieland Morgenstern, Ralf Schäfer, Oliver Schreer, Marcus Zepp for their team achievement of "3D Human Body Reconstruction (3D HBR), a Base Technology for Volumetric Scanning" received at 30.FKTG Fachtagung (German Society for Electronic Media), Mainz, Germany, June 2024.
Best Paper Award to Marcus Zepp for his paper "Hybrid semantic clustering of 3D point clouds in construction", 34. Forum Bauinformatik 2023, Bochum, Ruhr-Universität Bochum, Universitätsbibliothek, September 2023.