Marcus Zepp is a scientist and software developer at the Immersive Media and Communication group in the Vision and Imaging Technologies department.
His R&D activities are related to the following keywords: 3D human body reconstruction, volumetric video, virtual reality, augmented reality, and mixed reality as well as interactive applications, immersive computing, 3D cinematic VR, real-time rendering, computer graphics, and human-computer interaction.
For further details about his activities please check the subsections below.
Biography
Marcus Zepp joined the Fraunhofer Heinrich Hertz Institute in 2017.
Within the Immersive Media & Communication group of the Vision & Imaging Technologies department, his research interests cover 3D human body reconstruction, volumetric video, virtual reality, augmented reality and mixed reality, as well as interactive applications, immersive computing, 3D cinematic VR, real-time rendering.
Publications
Articles in Journals
2022
- Oliver Schreer, Markus Worchel, Rodrigo Mauricio Diaz Fernandez, Sylvain Renault, Wieland Morgenstern, Ingo Feldmann, Marcus Zepp, Anna Hilsmann, Peter Eisert
Preserving Memories of Contemporary Witnesses Using Volumetric Video,
i-com, Oldenbourg Wissenschaftsverlag, ISSN: 2196-6826, vol. 21, no. 1, pp. 71-82, April 2022, doi: https://doi.org/10.1515/icom-2022-0015, Open Access, Invited Paper
Conference Contributions
2025
- Weiwen Hu, Niccolo Parodi, Marcus Zepp, Ingo Feldmann, Oliver Schreer, Peter Eisert
SPNeRF: Open Vocabulary 3D Neural Scene Segmentation with Superpoints,
20th International Joint Conference on Computer Vision Theory and Applications (VISAPP), Porto, Portugal, February 2025, arXiv: http://arxiv.org/abs/2503.15712
2024
- Marcus Zepp, Decai Chen, Anna Hilsmann, Peter Eisert, Ralf Schäfer, Karin Prebeck, Oliver Schreer, Ingo Feldmann
Immersive Hybrid Real-time Video Communication using Mixed Camera Setups,
Real-time Processing of Image, Depth and Video Information 2024, Strasbourg, France, April 2024
2023
- Marcus Zepp
Hybrid semantic clustering of 3D point clouds in construction,
34. Forum Bauinformatik 2023, Bochum, Ruhr-Universität Bochum, Universitätsbibliothek, September 2023, doi: https://doi.org/10.13154/294-10084, Best paper award
2021
- Oliver Schreer, Markus Worchel, Rodrigo Mauricio Diaz Fernandez, Sylvain Renault, Wieland Morgenstern, Ingo Feldmann, Marcus Zepp, Anna Hilsmann, Peter Eisert
Preserving Memories of Contemporary Witnesses Using Volumetric Video,
ACM Conference Culture and Computer Science, Berlin, Germany, September 2021, doi: 10.1515/icom-2022-0015, Science Physical und Virtual Spaces
2020
- Markus Worchel, Marcus Zepp, Weiwen Hu, Oliver Schreer, Ingo Feldmann, Peter Eisert
Ernst Grube: A Contemporary Witness and His Memories Preserved with Volumetric Video,
Eurographics Workshop on Graphics and Cultural Heritage (GCH 2020), Online Conference, ISBN: 978-3-03868-110-6, October 2020, doi: 10.2312/gch.20201300
2019
- Oliver Schreer, Ingo Feldmann, Sylvain Renault, Marcus Zepp, Peter Eisert, Peter Kauff
Capture and 3D Video Processing of Volumetric Video,
IEEE International Conference on Image Processing (ICIP), Taipei, Taiwan, September 2019, doi: 10.1109/ICIP.2019.8803576
Awards
Innovation Price for Information Technology in Media to Decai Chen, Peter Eisert, Ingo Feldmann, Arne Finn, Anna Hilsmann, Peter Kauff, Wieland Morgenstern, Ralf Schäfer, Oliver Schreer, Marcus Zepp for their team achievement of "3D Human Body Reconstruction (3D HBR), a Base Technology for Volumetric Scanning" received at 30.FKTG Fachtagung (German Society for Electronic Media), Mainz, Germany, June 2024.
Best Paper Award to Marcus Zepp for his paper "Hybrid semantic clustering of 3D point clouds in construction", 34. Forum Bauinformatik 2023, Bochum, Ruhr-Universität Bochum, Universitätsbibliothek, September 2023.